CVApr 18, 2023

Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections

arXiv:2304.08706v126 citationsh-index: 16Has Code
Originality Incremental advance
AI Analysis

This addresses a domain-specific challenge in 3D reconstruction for computer vision applications, offering incremental improvements for handling reflective scenes.

The paper tackles the problem of neural surface reconstruction failing under high specular reflections (HSR) from glass surfaces, and presents NeuS-HSR, which outperforms state-of-the-art methods on synthetic and real-world datasets.

Neural implicit methods have achieved high-quality 3D object surfaces under slight specular highlights. However, high specular reflections (HSR) often appear in front of target objects when we capture them through glasses. The complex ambiguity in these scenes violates the multi-view consistency, then makes it challenging for recent methods to reconstruct target objects correctly. To remedy this issue, we present a novel surface reconstruction framework, NeuS-HSR, based on implicit neural rendering. In NeuS-HSR, the object surface is parameterized as an implicit signed distance function (SDF). To reduce the interference of HSR, we propose decomposing the rendered image into two appearances: the target object and the auxiliary plane. We design a novel auxiliary plane module by combining physical assumptions and neural networks to generate the auxiliary plane appearance. Extensive experiments on synthetic and real-world datasets demonstrate that NeuS-HSR outperforms state-of-the-art approaches for accurate and robust target surface reconstruction against HSR. Code is available at https://github.com/JiaxiongQ/NeuS-HSR.

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