LGAICVJun 14, 2023

OCAtari: Object-Centric Atari 2600 Reinforcement Learning Environments

arXiv:2306.08649v234 citationsh-index: 13Has Code
Originality Incremental advance
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This provides a new evaluation framework for object-centric approaches in deep RL, addressing a bottleneck in the field.

The authors tackled the lack of object-centric environments for reinforcement learning by introducing OCAtari, an extension of Atari Learning Environments that efficiently extracts object-centric states, enabling object discovery, representation learning, and object-centric RL.

Cognitive science and psychology suggest that object-centric representations of complex scenes are a promising step towards enabling efficient abstract reasoning from low-level perceptual features. Yet, most deep reinforcement learning approaches only rely on pixel-based representations that do not capture the compositional properties of natural scenes. For this, we need environments and datasets that allow us to work and evaluate object-centric approaches. In our work, we extend the Atari Learning Environments, the most-used evaluation framework for deep RL approaches, by introducing OCAtari, that performs resource-efficient extractions of the object-centric states for these games. Our framework allows for object discovery, object representation learning, as well as object-centric RL. We evaluate OCAtari's detection capabilities and resource efficiency. Our source code is available at github.com/k4ntz/OC_Atari.

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