CVJul 18, 2023

PixelHuman: Animatable Neural Radiance Fields from Few Images

arXiv:2307.09070v11 citationsh-index: 44
Originality Incremental advance
AI Analysis

This enables efficient animatable human synthesis for applications like virtual reality or film, though it builds incrementally on existing neural radiance field methods.

The paper tackles the problem of generating animatable human scenes from a few images of unseen identities, views, and poses, achieving state-of-the-art performance in multiview and novel pose synthesis.

In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Previous work have demonstrated reasonable performance in novel view and pose synthesis, but they rely on a large number of images to train and are trained per scene from videos, which requires significant amount of time to produce animatable scenes from unseen human images. Our method differs from existing methods in that it can generalize to any input image for animatable human synthesis. Given a random pose sequence, our method synthesizes each target scene using a neural radiance field that is conditioned on a canonical representation and pose-aware pixel-aligned features, both of which can be obtained through deformation fields learned in a data-driven manner. Our experiments show that our method achieves state-of-the-art performance in multiview and novel pose synthesis from few-shot images.

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