ROLGSYJul 31, 2023

End-to-End Reinforcement Learning for Torque Based Variable Height Hopping

arXiv:2307.16676v211 citationsh-index: 37
Originality Incremental advance
AI Analysis

This work addresses the challenge of robust hopping control for legged robots, which could enhance traversability on unstructured terrains, but it is incremental as it builds on existing RL and simulation-to-reality transfer methods.

The paper tackled the problem of controlling dynamic hopping in legged robots by developing an end-to-end reinforcement learning torque controller that implicitly detects jump phases, eliminating the need for manual heuristics, and successfully deployed it on a real robot without parameter tuning.

Legged locomotion is arguably the most suited and versatile mode to deal with natural or unstructured terrains. Intensive research into dynamic walking and running controllers has recently yielded great advances, both in the optimal control and reinforcement learning (RL) literature. Hopping is a challenging dynamic task involving a flight phase and has the potential to increase the traversability of legged robots. Model based control for hopping typically relies on accurate detection of different jump phases, such as lift-off or touch down, and using different controllers for each phase. In this paper, we present a end-to-end RL based torque controller that learns to implicitly detect the relevant jump phases, removing the need to provide manual heuristics for state detection. We also extend a method for simulation to reality transfer of the learned controller to contact rich dynamic tasks, resulting in successful deployment on the robot after training without parameter tuning.

Code Implementations1 repo
Foundations

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