AICLCVLGOct 12, 2023

MCU: An Evaluation Framework for Open-Ended Game Agents

Peking U
arXiv:2310.08367v425 citationsh-index: 14Has Code
AI Analysis

This provides a robust benchmark for AI agent development in open-ended environments, addressing scalability limitations in current evaluation methods.

The paper tackles the challenge of evaluating AI agents in open-world environments by introducing Minecraft Universe (MCU), a comprehensive framework with 3,452 composable tasks and a task composition mechanism, achieving 91.5% alignment with human ratings for assessment.

Developing AI agents capable of interacting with open-world environments to solve diverse tasks is a compelling challenge. However, evaluating such open-ended agents remains difficult, with current benchmarks facing scalability limitations. To address this, we introduce Minecraft Universe (MCU), a comprehensive evaluation framework set within the open-world video game Minecraft. MCU incorporates three key components: (1) an expanding collection of 3,452 composable atomic tasks that encompasses 11 major categories and 41 subcategories of challenges; (2) a task composition mechanism capable of generating infinite diverse tasks with varying difficulty; and (3) a general evaluation framework that achieves 91.5\% alignment with human ratings for open-ended task assessment. Empirical results reveal that even state-of-the-art foundation agents struggle with the increasing diversity and complexity of tasks. These findings highlight the necessity of MCU as a robust benchmark to drive progress in AI agent development within open-ended environments. Our evaluation code and scripts are available at https://github.com/CraftJarvis/MCU.

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