SYLGNIOct 15, 2023

BONES: Near-Optimal Neural-Enhanced Video Streaming

arXiv:2310.09920v211 citationsh-index: 45Has Code
Originality Highly original
AI Analysis

This work addresses video streaming challenges for users by providing a near-optimal algorithm with theoretical guarantees, representing an incremental improvement over existing methods.

The paper tackles the problem of insufficient and unstable network bandwidth in video streaming by introducing BONES, a Neural-Enhanced Streaming control algorithm that jointly manages network and computational resources to maximize user quality of experience, achieving a 5% to 20% increase in QoE over state-of-the-art algorithms with minimal overhead.

Accessing high-quality video content can be challenging due to insufficient and unstable network bandwidth. Recent advances in neural enhancement have shown promising results in improving the quality of degraded videos through deep learning. Neural-Enhanced Streaming (NES) incorporates this new approach into video streaming, allowing users to download low-quality video segments and then enhance them to obtain high-quality content without violating the playback of the video stream. We introduce BONES, an NES control algorithm that jointly manages the network and computational resources to maximize the quality of experience (QoE) of the user. BONES formulates NES as a Lyapunov optimization problem and solves it in an online manner with near-optimal performance, making it the first NES algorithm to provide a theoretical performance guarantee. Comprehensive experimental results indicate that BONES increases QoE by 5\% to 20\% over state-of-the-art algorithms with minimal overhead. Our code is available at https://github.com/UMass-LIDS/bones.

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