GTAINov 28, 2023

Multi-defender Security Games with Schedules

arXiv:2311.16392v13 citationsh-index: 10
AI Analysis

This addresses a key limitation in security game modeling for scenarios with multiple heterogeneous defenders, offering practical algorithms for real-world applications like patrolling.

The paper tackles the problem of non-existence of equilibrium in security games with multiple defenders and schedules, proving that under mild restrictions, equilibrium can be computed in polynomial time for two defenders and scaled up in special cases.

Stackelberg Security Games are often used to model strategic interactions in high-stakes security settings. The majority of existing models focus on single-defender settings where a single entity assumes command of all security assets. However, many realistic scenarios feature multiple heterogeneous defenders with their own interests and priorities embedded in a more complex system. Furthermore, defenders rarely choose targets to protect. Instead, they have a multitude of defensive resources or schedules at its disposal, each with different protective capabilities. In this paper, we study security games featuring multiple defenders and schedules simultaneously. We show that unlike prior work on multi-defender security games, the introduction of schedules can cause non-existence of equilibrium even under rather restricted environments. We prove that under the mild restriction that any subset of a schedule is also a schedule, non-existence of equilibrium is not only avoided, but can be computed in polynomial time in games with two defenders. Under additional assumptions, our algorithm can be extended to games with more than two defenders and its computation scaled up in special classes of games with compactly represented schedules such as those used in patrolling applications. Experimental results suggest that our methods scale gracefully with game size, making our algorithms amongst the few that can tackle multiple heterogeneous defenders.

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