Exploring the hierarchical structure of human plans via program generation
This addresses the problem of understanding hierarchical planning in human behavior for cognitive science, with incremental improvements to existing models.
The study investigated how humans form hierarchically structured plans by having participants create programs with explicit hierarchical structure, finding that while people are sensitive to utility maximization and minimum description length, both fail to predict a preference for program reuse, which was better explained by extending MDL into a generative model.
Human behavior is often assumed to be hierarchically structured, made up of abstract actions that can be decomposed into concrete actions. However, behavior is typically measured as a sequence of actions, which makes it difficult to infer its hierarchical structure. In this paper, we explore how people form hierarchically structured plans, using an experimental paradigm with observable hierarchical representations: participants create programs that produce sequences of actions in a language with explicit hierarchical structure. This task lets us test two well-established principles of human behavior: utility maximization (i.e. using fewer actions) and minimum description length (MDL; i.e. having a shorter program). We find that humans are sensitive to both metrics, but that both accounts fail to predict a qualitative feature of human-created programs, namely that people prefer programs with reuse over and above the predictions of MDL. We formalize this preference for reuse by extending the MDL account into a generative model over programs, modeling hierarchy choice as the induction of a grammar over actions. Our account can explain the preference for reuse and provides better predictions of human behavior, going beyond simple accounts of compressibility to highlight a principle that guides hierarchical planning.