CVDec 4, 2023

GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians

arXiv:2312.02134v3241 citationsh-index: 31CVPR
Originality Incremental advance
AI Analysis

This addresses the challenge of realistic human avatar modeling for applications like VR/AR, though it appears incremental as it builds on existing 3D Gaussian and monocular video techniques.

The authors tackled the problem of creating realistic human avatars from a single video by introducing animatable 3D Gaussians with dynamic properties, achieving superior appearance quality and rendering efficiency on public and collected datasets.

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussians to explicitly represent humans in various poses and clothing styles. Such an explicit and animatable representation can fuse 3D appearances more efficiently and consistently from 2D observations. Our representation is further augmented with dynamic properties to support pose-dependent appearance modeling, where a dynamic appearance network along with an optimizable feature tensor is designed to learn the motion-to-appearance mapping. Moreover, by leveraging the differentiable motion condition, our method enables a joint optimization of motions and appearances during avatar modeling, which helps to tackle the long-standing issue of inaccurate motion estimation in monocular settings. The efficacy of GaussianAvatar is validated on both the public dataset and our collected dataset, demonstrating its superior performances in terms of appearance quality and rendering efficiency.

Code Implementations1 repo
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