CVMADec 5, 2023

A Unified Simulation Framework for Visual and Behavioral Fidelity in Crowd Analysis

arXiv:2312.02613v1h-index: 9
Originality Synthesis-oriented
AI Analysis

This addresses the data scarcity problem for researchers and practitioners in computer vision, though it appears incremental as it builds on existing simulation approaches.

The authors tackled the problem of generating annotated training data for computer vision tasks by developing UniCrowd, a human crowd simulator that produces data for detection, segmentation, crowd counting, pose estimation, trajectory analysis, and anomaly detection.

Simulation is a powerful tool to easily generate annotated data, and a highly desirable feature, especially in those domains where learning models need large training datasets. Machine learning and deep learning solutions, have proven to be extremely data-hungry and sometimes, the available real-world data are not sufficient to effectively model the given task. Despite the initial skepticism of a portion of the scientific community, the potential of simulation has been largely confirmed in many application areas, and the recent developments in terms of rendering and virtualization engines, have shown a good ability also in representing complex scenes. This includes environmental factors, such as weather conditions and surface reflectance, as well as human-related events, like human actions and behaviors. We present a human crowd simulator, called UniCrowd, and its associated validation pipeline. We show how the simulator can generate annotated data, suitable for computer vision tasks, in particular for detection and segmentation, as well as the related applications, as crowd counting, human pose estimation, trajectory analysis and prediction, and anomaly detection.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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