CVDec 11, 2023

SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view Images

arXiv:2312.06085v23 citationsh-index: 9CVPR
Originality Incremental advance
AI Analysis

This addresses the challenge of realistic face rendering for applications like facial relighting and editing, though it is an incremental improvement over existing methods.

The paper tackles the problem of reconstructing realistic 3D facial models from sparse-view images by decomposing geometry and reflectance, achieving high-quality results from as few as three images.

In this study, we introduce a novel two-stage technique for decomposing and reconstructing facial features from sparse-view images, a task made challenging by the unique geometry and complex skin reflectance of each individual. To synthesize 3D facial models more realistically, we endeavor to decouple key facial attributes from the RGB color, including geometry, diffuse reflectance, and specular reflectance. Specifically, we design a Sparse-view Face Decomposition Model (SFDM): 1) In the first stage, we create a general facial template from a wide array of individual faces, encapsulating essential geometric and reflectance characteristics. 2) Guided by this template, we refine a specific facial model for each individual in the second stage, considering the interaction between geometry and reflectance, as well as the effects of subsurface scattering on the skin. With these advances, our method can reconstruct high-quality facial representations from as few as three images. The comprehensive evaluation and comparison reveal that our approach outperforms existing methods by effectively disentangling geometric and reflectance components, significantly enhancing the quality of synthesized novel views, and paving the way for applications in facial relighting and reflectance editing.

Foundations

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