GTLGDec 27, 2023

Exploiting hidden structures in non-convex games for convergence to Nash equilibrium

arXiv:2312.16609v18 citationsh-index: 39NIPS
Originality Highly original
AI Analysis

This addresses convergence challenges in adversarial models and multi-agent reinforcement learning, offering a flexible solution with theoretical guarantees.

The paper tackles the problem of converging to Nash equilibria in non-convex games by exploiting latent convex structures, proposing a method called preconditioned hidden gradient descent (PHGD) that achieves convergence with explicit rate guarantees under minimal assumptions.

A wide array of modern machine learning applications - from adversarial models to multi-agent reinforcement learning - can be formulated as non-cooperative games whose Nash equilibria represent the system's desired operational states. Despite having a highly non-convex loss landscape, many cases of interest possess a latent convex structure that could potentially be leveraged to yield convergence to equilibrium. Driven by this observation, our paper proposes a flexible first-order method that successfully exploits such "hidden structures" and achieves convergence under minimal assumptions for the transformation connecting the players' control variables to the game's latent, convex-structured layer. The proposed method - which we call preconditioned hidden gradient descent (PHGD) - hinges on a judiciously chosen gradient preconditioning scheme related to natural gradient methods. Importantly, we make no separability assumptions for the game's hidden structure, and we provide explicit convergence rate guarantees for both deterministic and stochastic environments.

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