CVAILGDec 29, 2023

Informative Rays Selection for Few-Shot Neural Radiance Fields

arXiv:2312.17561v12 citationsh-index: 19VISIGRAPP : VISAPP
Originality Incremental advance
AI Analysis

This addresses the practical limitation of NeRF in resource-constrained settings by reducing input views, but it is incremental as it builds on existing NeRF frameworks with a novel selection strategy.

The paper tackles the problem of lengthy per-scene optimization in Neural Radiance Fields (NeRF) for 3D reconstruction by proposing KeyNeRF, a method that selects key informative rays at camera and pixel levels to enable few-shot training. It achieves favorable performance against state-of-the-art methods with minimal code changes.

Neural Radiance Fields (NeRF) have recently emerged as a powerful method for image-based 3D reconstruction, but the lengthy per-scene optimization limits their practical usage, especially in resource-constrained settings. Existing approaches solve this issue by reducing the number of input views and regularizing the learned volumetric representation with either complex losses or additional inputs from other modalities. In this paper, we present KeyNeRF, a simple yet effective method for training NeRF in few-shot scenarios by focusing on key informative rays. Such rays are first selected at camera level by a view selection algorithm that promotes baseline diversity while guaranteeing scene coverage, then at pixel level by sampling from a probability distribution based on local image entropy. Our approach performs favorably against state-of-the-art methods, while requiring minimal changes to existing NeRF codebases.

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