CVDec 31, 2023

Low-cost Geometry-based Eye Gaze Detection using Facial Landmarks Generated through Deep Learning

arXiv:2401.00406v12 citations
Originality Incremental advance
AI Analysis

This provides a low-cost, efficient solution for human-computer interaction and behavioral research, though it is incremental as it builds on existing landmark detection methods.

The paper tackled the problem of accurate real-time gaze estimation by introducing a geometry-based approach using consumer-grade hardware, achieving an angular error of less than 1.9 degrees and rivaling state-of-the-art systems.

Introduction: In the realm of human-computer interaction and behavioral research, accurate real-time gaze estimation is critical. Traditional methods often rely on expensive equipment or large datasets, which are impractical in many scenarios. This paper introduces a novel, geometry-based approach to address these challenges, utilizing consumer-grade hardware for broader applicability. Methods: We leverage novel face landmark detection neural networks capable of fast inference on consumer-grade chips to generate accurate and stable 3D landmarks of the face and iris. From these, we derive a small set of geometry-based descriptors, forming an 8-dimensional manifold representing the eye and head movements. These descriptors are then used to formulate linear equations for predicting eye-gaze direction. Results: Our approach demonstrates the ability to predict gaze with an angular error of less than 1.9 degrees, rivaling state-of-the-art systems while operating in real-time and requiring negligible computational resources. Conclusion: The developed method marks a significant step forward in gaze estimation technology, offering a highly accurate, efficient, and accessible alternative to traditional systems. It opens up new possibilities for real-time applications in diverse fields, from gaming to psychological research.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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