MAAIGTLGJan 23, 2024

Learning Mean Field Games on Sparse Graphs: A Hybrid Graphex Approach

arXiv:2401.12686v25 citationsh-index: 8ICLR
AI Analysis

This work solves the limitation of existing Graphon MFGs in capturing sparse real-world networks, enabling more accurate modeling of large agent populations in domains like social networks or epidemiology.

The paper tackles the problem of learning equilibria in large multi-agent systems with sparse network structures by introducing Graphex Mean Field Games (GXMFGs), which extend existing frameworks to handle sparse graphs like power-law networks. The proposed hybrid graphex learning algorithm successfully demonstrates learning capabilities on both synthetic and real-world networks, addressing a class of realistic problems not covered by current methods.

Learning the behavior of large agent populations is an important task for numerous research areas. Although the field of multi-agent reinforcement learning (MARL) has made significant progress towards solving these systems, solutions for many agents often remain computationally infeasible and lack theoretical guarantees. Mean Field Games (MFGs) address both of these issues and can be extended to Graphon MFGs (GMFGs) to include network structures between agents. Despite their merits, the real world applicability of GMFGs is limited by the fact that graphons only capture dense graphs. Since most empirically observed networks show some degree of sparsity, such as power law graphs, the GMFG framework is insufficient for capturing these network topologies. Thus, we introduce the novel concept of Graphex MFGs (GXMFGs) which builds on the graph theoretical concept of graphexes. Graphexes are the limiting objects to sparse graph sequences that also have other desirable features such as the small world property. Learning equilibria in these games is challenging due to the rich and sparse structure of the underlying graphs. To tackle these challenges, we design a new learning algorithm tailored to the GXMFG setup. This hybrid graphex learning approach leverages that the system mainly consists of a highly connected core and a sparse periphery. After defining the system and providing a theoretical analysis, we state our learning approach and demonstrate its learning capabilities on both synthetic graphs and real-world networks. This comparison shows that our GXMFG learning algorithm successfully extends MFGs to a highly relevant class of hard, realistic learning problems that are not accurately addressed by current MARL and MFG methods.

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