Distributed Radiance Fields for Edge Video Compression and Metaverse Integration in Autonomous Driving
This addresses network congestion and latency issues for connected autonomous vehicles and edge servers in the metaverse, though it appears incremental as it builds on existing radiance fields and compression techniques.
The paper tackles the problem of high data transmission for real-time digital twin updates in autonomous driving metaverse applications by proposing a distributed radiance fields method for video compression, achieving up to 80% data savings while maintaining high image quality metrics like PSNR and SSIM.
The metaverse is a virtual space that combines physical and digital elements, creating immersive and connected digital worlds. For autonomous mobility, it enables new possibilities with edge computing and digital twins (DTs) that offer virtual prototyping, prediction, and more. DTs can be created with 3D scene reconstruction methods that capture the real world's geometry, appearance, and dynamics. However, sending data for real-time DT updates in the metaverse, such as camera images and videos from connected autonomous vehicles (CAVs) to edge servers, can increase network congestion, costs, and latency, affecting metaverse services. Herein, a new method is proposed based on distributed radiance fields (RFs), multi-access edge computing (MEC) network for video compression and metaverse DT updates. RF-based encoder and decoder are used to create and restore representations of camera images. The method is evaluated on a dataset of camera images from the CARLA simulator. Data savings of up to 80% were achieved for H.264 I-frame - P-frame pairs by using RFs instead of I-frames, while maintaining high peak signal-to-noise ratio (PSNR) and structural similarity index measure (SSIM) qualitative metrics for the reconstructed images. Possible uses and challenges for the metaverse and autonomous mobility are also discussed.