CVFeb 27, 2024

LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environment

arXiv:2402.17171v131 citationsh-index: 10Has CodeCVPR
Originality Highly original
AI Analysis

This enables fine-grained human modeling for scene understanding in real-world applications, but it is incremental as it builds on existing LiDAR-based methods with novel improvements.

The authors tackled the problem of 3D human pose and shape estimation in large-scale scenes using a single LiDAR, achieving state-of-the-art performance and robustness as demonstrated in experiments.

For human-centric large-scale scenes, fine-grained modeling for 3D human global pose and shape is significant for scene understanding and can benefit many real-world applications. In this paper, we present LiveHPS, a novel single-LiDAR-based approach for scene-level human pose and shape estimation without any limitation of light conditions and wearable devices. In particular, we design a distillation mechanism to mitigate the distribution-varying effect of LiDAR point clouds and exploit the temporal-spatial geometric and dynamic information existing in consecutive frames to solve the occlusion and noise disturbance. LiveHPS, with its efficient configuration and high-quality output, is well-suited for real-world applications. Moreover, we propose a huge human motion dataset, named FreeMotion, which is collected in various scenarios with diverse human poses, shapes and translations. It consists of multi-modal and multi-view acquisition data from calibrated and synchronized LiDARs, cameras, and IMUs. Extensive experiments on our new dataset and other public datasets demonstrate the SOTA performance and robustness of our approach. We will release our code and dataset soon.

Foundations

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