AICLFeb 26, 2024

Adapting to Teammates in a Cooperative Language Game

arXiv:2403.00823v14 citationsh-index: 2
Originality Incremental advance
AI Analysis

This research addresses the challenge of making language-based agents adaptable to individual teammates in cooperative settings like Codenames, representing an incremental improvement over non-adaptive approaches.

The paper tackles the problem of designing an adaptive agent for the cooperative language game Codenames, where previous agents performed inconsistently with different teammates, and presents an ensemble agent that selects internal experts to maximize a novel performance metric, achieving results nearly as good as the best expert without prior knowledge.

The game of Codenames has recently emerged as a domain of interest for intelligent agent design. The game is unique due to the way that language and coordination between teammates play important roles. Previous approaches to designing agents for this game have utilized a single internal language model to determine action choices. This often leads to good performance with some teammates and inferior performance with other teammates, as the agent cannot adapt to any specific teammate. In this paper we present the first adaptive agent for playing Codenames. We adopt an ensemble approach with the goal of determining, during the course of interacting with a specific teammate, which of our internal expert agents, each potentially with its own language model, is the best match. One difficulty faced in this approach is the lack of a single numerical metric that accurately captures the performance of a Codenames team. Prior Codenames research has utilized a handful of different metrics to evaluate agent teams. We propose a novel single metric to evaluate the performance of a Codenames team, whether playing a single team (solitaire) game, or a competitive game against another team. We then present and analyze an ensemble agent which selects an internal expert on each turn in order to maximize this proposed metric. Experimental analysis shows that this ensemble approach adapts to individual teammates and often performs nearly as well as the best internal expert with a teammate. Crucially, this success does not depend on any previous knowledge about the teammates, the ensemble agents, or their compatibility. This research represents an important step to making language-based agents for cooperative language settings like Codenames more adaptable to individual teammates.

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