CVMar 2, 2024

Dynamic 3D Point Cloud Sequences as 2D Videos

arXiv:2403.01129v218 citationsh-index: 13Has CodeIEEE Trans Pattern Anal Mach Intell
Originality Highly original
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This work addresses the problem of inefficient and ineffective processing of dynamic 3D point cloud sequences for applications in computer vision and robotics, offering a new representation that could open up new possibilities in the field.

The paper tackles the challenge of processing dynamic 3D point cloud sequences, which are unstructured and inefficient, by proposing a novel representation called Structured Point Cloud Videos (SPCV) that reorganizes them as 2D videos, enabling the use of established 2D techniques and demonstrating versatility in tasks like action recognition, temporal interpolation, and compression.

Dynamic 3D point cloud sequences serve as one of the most common and practical representation modalities of dynamic real-world environments. However, their unstructured nature in both spatial and temporal domains poses significant challenges to effective and efficient processing. Existing deep point cloud sequence modeling approaches imitate the mature 2D video learning mechanisms by developing complex spatio-temporal point neighbor grouping and feature aggregation schemes, often resulting in methods lacking effectiveness, efficiency, and expressive power. In this paper, we propose a novel generic representation called \textit{Structured Point Cloud Videos} (SPCVs). Intuitively, by leveraging the fact that 3D geometric shapes are essentially 2D manifolds, SPCV re-organizes a point cloud sequence as a 2D video with spatial smoothness and temporal consistency, where the pixel values correspond to the 3D coordinates of points. The structured nature of our SPCV representation allows for the seamless adaptation of well-established 2D image/video techniques, enabling efficient and effective processing and analysis of 3D point cloud sequences. To achieve such re-organization, we design a self-supervised learning pipeline that is geometrically regularized and driven by self-reconstructive and deformation field learning objectives. Additionally, we construct SPCV-based frameworks for both low-level and high-level 3D point cloud sequence processing and analysis tasks, including action recognition, temporal interpolation, and compression. Extensive experiments demonstrate the versatility and superiority of the proposed SPCV, which has the potential to offer new possibilities for deep learning on unstructured 3D point cloud sequences. Code will be released at https://github.com/ZENGYIMING-EAMON/SPCV.

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