ROLGMAMar 16, 2024

Diffusion-Reinforcement Learning Hierarchical Motion Planning in Multi-agent Adversarial Games

arXiv:2403.10794v212 citationsh-index: 34
Originality Incremental advance
AI Analysis

This addresses motion planning for robots in applications like search and rescue or surveillance, representing an incremental improvement through a novel hybrid method.

The paper tackles motion planning for an evasive target in a partially observable multi-agent adversarial pursuit-evasion game by proposing a hierarchical architecture integrating a diffusion model and RL policy, resulting in outperforming baselines by 77.18% and 47.38% on detection and goal reaching rates with a 51.4% average performance score increase.

Reinforcement Learning (RL)-based motion planning has recently shown the potential to outperform traditional approaches from autonomous navigation to robot manipulation. In this work, we focus on a motion planning task for an evasive target in a partially observable multi-agent adversarial pursuit-evasion game (PEG). Pursuit-evasion problems are relevant to various applications, such as search and rescue operations and surveillance robots, where robots must effectively plan their actions to gather intelligence or accomplish mission tasks while avoiding detection or capture. We propose a hierarchical architecture that integrates a high-level diffusion model to plan global paths responsive to environment data, while a low-level RL policy reasons about evasive versus global path-following behavior. The benchmark results across different domains and different observability show that our approach outperforms baselines by 77.18% and 47.38% on detection and goal reaching rate, which leads to 51.4% increasing of the performance score on average. Additionally, our method improves interpretability, flexibility and efficiency of the learned policy.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes