Prototipo de video juego activo basado en una cámara 3D para motivar la actividad física en niños y adultos mayores
This addresses the problem of sedentary lifestyles contributing to chronic diseases like diabetes and hypertension in children and older adults, though it appears incremental as it applies existing technologies to a specific domain.
The researchers developed a prototype active video game using a 3D camera and Scratch programming to motivate physical activity in children and older adults, resulting in a functional ping-pong style game that enables interactive physical engagement.
This document describes the development of a video game prototype designed to encourage physical activity among children and older adults. The prototype consists of a laptop, a camera with 3D sensors, and optionally requires an LCD screen or a projector. The programming component of this prototype was developed in Scratch, a programming language geared towards children, which greatly facilitates the creation of a game tailored to the users' preferences. The idea to create such a prototype originated from the desire to offer an option that promotes physical activity among children and adults, given that a lack of physical exercise is a predominant factor in the development of chronic degenerative diseases such as diabetes and hypertension, to name the most common. As a result of this initiative, an active video game prototype was successfully developed, based on a ping-pong game, which allows both children and adults to interact in a fun way while encouraging the performance of physical activities that can positively impact the users' health.