LGMAMar 28, 2024

Inferring Latent Temporal Sparse Coordination Graph for Multi-Agent Reinforcement Learning

arXiv:2403.19253v217 citationsh-index: 20IEEE Trans Neural Netw Learn Syst
AI Analysis

This addresses coordination inefficiencies for MARL practitioners, offering a novel method but with incremental improvements over existing graph-based approaches.

The paper tackles the problem of inefficient agent coordination in cooperative Multi-Agent Reinforcement Learning (MARL) by proposing a Latent Temporal Sparse Coordination Graph (LTS-CG) that leverages historical observations to infer sparse graphs, resulting in superior performance on the StarCraft II benchmark.

Effective agent coordination is crucial in cooperative Multi-Agent Reinforcement Learning (MARL). While agent cooperation can be represented by graph structures, prevailing graph learning methods in MARL are limited. They rely solely on one-step observations, neglecting crucial historical experiences, leading to deficient graphs that foster redundant or detrimental information exchanges. Additionally, high computational demands for action-pair calculations in dense graphs impede scalability. To address these challenges, we propose inferring a Latent Temporal Sparse Coordination Graph (LTS-CG) for MARL. The LTS-CG leverages agents' historical observations to calculate an agent-pair probability matrix, where a sparse graph is sampled from and used for knowledge exchange between agents, thereby simultaneously capturing agent dependencies and relation uncertainty. The computational complexity of this procedure is only related to the number of agents. This graph learning process is further augmented by two innovative characteristics: Predict-Future, which enables agents to foresee upcoming observations, and Infer-Present, ensuring a thorough grasp of the environmental context from limited data. These features allow LTS-CG to construct temporal graphs from historical and real-time information, promoting knowledge exchange during policy learning and effective collaboration. Graph learning and agent training occur simultaneously in an end-to-end manner. Our demonstrated results on the StarCraft II benchmark underscore LTS-CG's superior performance.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes