CVApr 2, 2024

MotionChain: Conversational Motion Controllers via Multimodal Prompts

arXiv:2404.01700v228 citationsh-index: 11ECCV
AI Analysis

This enables more intuitive control of virtual humans for applications like robotics and gaming, but it is incremental as it extends language model capabilities to motion generation.

The paper tackles the problem of generating continuous, long-term human motion through multi-turn conversational prompts, achieving state-of-the-art performance in conversational motion generation.

Recent advancements in language models have demonstrated their adeptness in conducting multi-turn dialogues and retaining conversational context. However, this proficiency remains largely unexplored in other multimodal generative models, particularly in human motion models. By integrating multi-turn conversations in controlling continuous virtual human movements, generative human motion models can achieve an intuitive and step-by-step process of human task execution for humanoid robotics, game agents, or other embodied systems. In this work, we present MotionChain, a conversational human motion controller to generate continuous and long-term human motion through multimodal prompts. Specifically, MotionChain consists of multi-modal tokenizers that transform various data types such as text, image, and motion, into discrete tokens, coupled with a Vision-Motion-aware Language model. By leveraging large-scale language, vision-language, and vision-motion data to assist motion-related generation tasks, MotionChain thus comprehends each instruction in multi-turn conversation and generates human motions followed by these prompts. Extensive experiments validate the efficacy of MotionChain, demonstrating state-of-the-art performance in conversational motion generation, as well as more intuitive manners of controlling and interacting with virtual humans.

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