GPT for Games: A Scoping Review (2020-2023)
It provides a comprehensive overview for researchers and developers on GPT's current and potential uses in games, but it is incremental as it reviews existing literature without new experimental results.
This paper conducted a scoping review of 55 articles from 2020-2023 to explore GPT's applications in games, identifying five key areas such as procedural content generation and gameplay, and proposed future research directions to enrich game development and player experiences.
This paper introduces a scoping review of 55 articles to explore GPT's potential for games, offering researchers a comprehensive understanding of the current applications and identifying both emerging trends and unexplored areas. We identify five key applications of GPT in current game research: procedural content generation, mixed-initiative game design, mixed-initiative gameplay, playing games, and game user research. Drawing from insights in each of these application areas, we propose directions for future research in each one. This review aims to lay the groundwork by illustrating the state of the art for innovative GPT applications in games, promising to enrich game development and enhance player experiences with cutting-edge AI innovations.