CLLGMay 10, 2024

A NLP Approach to "Review Bombing" in Metacritic PC Videogames User Ratings

arXiv:2405.06306v12 citationsh-index: 1
Originality Synthesis-oriented
AI Analysis

This addresses the problem of misleading user ratings for video game developers and platforms, though it appears incremental as it applies existing NLP methods to a new domain.

The researchers tackled the problem of distinguishing genuine negative reviews from coordinated 'review bombing' attacks on Metacritic PC game ratings using NLP analysis of 50,000+ user scores, achieving 0.88 accuracy on a validation set.

Many videogames suffer "review bombing" -a large volume of unusually low scores that in many cases do not reflect the real quality of the product- when rated by users. By taking Metacritic's 50,000+ user score aggregations for PC games in English language, we use a Natural Language Processing (NLP) approach to try to understand the main words and concepts appearing in such cases, reaching a 0.88 accuracy on a validation set when distinguishing between just bad ratings and review bombings. By uncovering and analyzing the patterns driving this phenomenon, these results could be used to further mitigate these situations.

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