CVJun 17, 2024

Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

arXiv:2406.11672v324 citations
Originality Incremental advance
AI Analysis

This work addresses quality issues in 3D reconstruction for computer vision and graphics applications, representing an incremental improvement to existing 3DGS methods.

The paper tackles needle-like artifacts and suboptimal geometries in 3D Gaussian Splatting (3DGS) by analyzing shape statistics and introducing effective rank regularization, resulting in enhanced normal and geometry reconstruction with reduced artifacts.

3D reconstruction from multi-view images is one of the fundamental challenges in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising technique capable of real-time rendering with high-quality 3D reconstruction. This method utilizes 3D Gaussian representation and tile-based splatting techniques, bypassing the expensive neural field querying. Despite its potential, 3DGS encounters challenges such as needle-like artifacts, suboptimal geometries, and inaccurate normals caused by the Gaussians converging into anisotropic shapes with one dominant variance. We propose using the effective rank analysis to examine the shape statistics of 3D Gaussian primitives, and identify the Gaussians indeed converge into needle-like shapes with the effective rank 1. To address this, we introduce the effective rank as a regularization, which constrains the structure of the Gaussians. Our new regularization method enhances normal and geometry reconstruction while reducing needle-like artifacts. The approach can be integrated as an add-on module to other 3DGS variants, improving their quality without compromising visual fidelity. The project page is available at https://junhahyung.github.io/erankgs.github.io.

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