LGAIAug 17, 2024

Vanilla Gradient Descent for Oblique Decision Trees

arXiv:2408.09135v36 citationsh-index: 117Has Code
Originality Incremental advance
AI Analysis

This addresses the challenge of overfitting and slow training for oblique decision trees, which are important for tabular data tasks, though it is an incremental improvement over existing differentiable approaches.

The paper tackles the problem of learning accurate oblique decision trees efficiently by proposing DTSemNet, a novel encoding that makes them differentiable using vanilla gradient descent, resulting in improved accuracy and significantly reduced training time compared to state-of-the-art methods.

Decision Trees (DTs) constitute one of the major highly non-linear AI models, valued, e.g., for their efficiency on tabular data. Learning accurate DTs is, however, complicated, especially for oblique DTs, and does take a significant training time. Further, DTs suffer from overfitting, e.g., they proverbially "do not generalize" in regression tasks. Recently, some works proposed ways to make (oblique) DTs differentiable. This enables highly efficient gradient-descent algorithms to be used to learn DTs. It also enables generalizing capabilities by learning regressors at the leaves simultaneously with the decisions in the tree. Prior approaches to making DTs differentiable rely either on probabilistic approximations at the tree's internal nodes (soft DTs) or on approximations in gradient computation at the internal node (quantized gradient descent). In this work, we propose DTSemNet, a novel semantically equivalent and invertible encoding for (hard, oblique) DTs as Neural Networks (NNs), that uses standard vanilla gradient descent. Experiments across various classification and regression benchmarks show that oblique DTs learned using DTSemNet are more accurate than oblique DTs of similar size learned using state-of-the-art techniques. Further, DT training time is significantly reduced. We also experimentally demonstrate that DTSemNet can learn DT policies as efficiently as NN policies in the Reinforcement Learning (RL) setup with physical inputs (dimensions $\leq32$). The code is available at https://github.com/CPS-research-group/dtsemnet.

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