SDAIASSep 13, 2024

Apollo: Band-sequence Modeling for High-Quality Audio Restoration

arXiv:2409.08514v212 citationsh-index: 4Has Code
Originality Incremental advance
AI Analysis

This work addresses the problem of high-quality audio restoration for applications like music playback and generative audio models, representing an incremental improvement over prior methods.

The paper tackles audio restoration by proposing Apollo, a generative model that uses explicit frequency band splitting to improve high-frequency reconstruction, achieving superior performance over existing SR-GAN models on datasets like MUSDB18-HQ and MoisesDB across various bit rates and music genres.

Audio restoration has become increasingly significant in modern society, not only due to the demand for high-quality auditory experiences enabled by advanced playback devices, but also because the growing capabilities of generative audio models necessitate high-fidelity audio. Typically, audio restoration is defined as a task of predicting undistorted audio from damaged input, often trained using a GAN framework to balance perception and distortion. Since audio degradation is primarily concentrated in mid- and high-frequency ranges, especially due to codecs, a key challenge lies in designing a generator capable of preserving low-frequency information while accurately reconstructing high-quality mid- and high-frequency content. Inspired by recent advancements in high-sample-rate music separation, speech enhancement, and audio codec models, we propose Apollo, a generative model designed for high-sample-rate audio restoration. Apollo employs an explicit frequency band split module to model the relationships between different frequency bands, allowing for more coherent and higher-quality restored audio. Evaluated on the MUSDB18-HQ and MoisesDB datasets, Apollo consistently outperforms existing SR-GAN models across various bit rates and music genres, particularly excelling in complex scenarios involving mixtures of multiple instruments and vocals. Apollo significantly improves music restoration quality while maintaining computational efficiency. The source code for Apollo is publicly available at https://github.com/JusperLee/Apollo.

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