CVSep 25, 2024

TalkinNeRF: Animatable Neural Fields for Full-Body Talking Humans

arXiv:2409.16666v17 citationsh-index: 7
Originality Incremental advance
AI Analysis

This addresses the need for holistic human animation in communication and entertainment, though it builds incrementally on prior NeRF-based methods.

The paper tackles the problem of animating full-body talking humans from monocular videos by introducing TalkinNeRF, a unified neural radiance field framework that captures body pose, hand gestures, and facial expressions, achieving state-of-the-art performance with fine-grained articulation.

We introduce a novel framework that learns a dynamic neural radiance field (NeRF) for full-body talking humans from monocular videos. Prior work represents only the body pose or the face. However, humans communicate with their full body, combining body pose, hand gestures, as well as facial expressions. In this work, we propose TalkinNeRF, a unified NeRF-based network that represents the holistic 4D human motion. Given a monocular video of a subject, we learn corresponding modules for the body, face, and hands, that are combined together to generate the final result. To capture complex finger articulation, we learn an additional deformation field for the hands. Our multi-identity representation enables simultaneous training for multiple subjects, as well as robust animation under completely unseen poses. It can also generalize to novel identities, given only a short video as input. We demonstrate state-of-the-art performance for animating full-body talking humans, with fine-grained hand articulation and facial expressions.

Foundations

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