CVAIHCOct 15, 2024

RClicks: Realistic Click Simulation for Benchmarking Interactive Segmentation

arXiv:2410.11722v24 citationsh-index: 16NIPS
Originality Incremental advance
AI Analysis

This addresses the gap between benchmark performance and real-world deployment for interactive segmentation methods, which is crucial for applications like image editing and data annotation.

The authors tackled the problem of unrealistic click simulation in interactive segmentation benchmarks by conducting a crowdsourcing study to collect 475K real-user clicks and developing a clickability model for realistic click sampling. Their RClicks benchmark revealed that interactive segmentation models perform worse in real-world usage than reported in baseline benchmarks, with most methods lacking robustness.

The emergence of Segment Anything (SAM) sparked research interest in the field of interactive segmentation, especially in the context of image editing tasks and speeding up data annotation. Unlike common semantic segmentation, interactive segmentation methods allow users to directly influence their output through prompts (e.g. clicks). However, click patterns in real-world interactive segmentation scenarios remain largely unexplored. Most methods rely on the assumption that users would click in the center of the largest erroneous area. Nevertheless, recent studies show that this is not always the case. Thus, methods may have poor performance in real-world deployment despite high metrics in a baseline benchmark. To accurately simulate real-user clicks, we conducted a large crowdsourcing study of click patterns in an interactive segmentation scenario and collected 475K real-user clicks. Drawing on ideas from saliency tasks, we develop a clickability model that enables sampling clicks, which closely resemble actual user inputs. Using our model and dataset, we propose RClicks benchmark for a comprehensive comparison of existing interactive segmentation methods on realistic clicks. Specifically, we evaluate not only the average quality of methods, but also the robustness w.r.t. click patterns. According to our benchmark, in real-world usage interactive segmentation models may perform worse than it has been reported in the baseline benchmark, and most of the methods are not robust. We believe that RClicks is a significant step towards creating interactive segmentation methods that provide the best user experience in real-world cases.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes