Bregman implementation of Meyer's $G-$norm for cartoon + textures decomposition
This addresses the computational efficiency issue in image processing for researchers and practitioners, but it is incremental as it builds on existing models.
The paper tackled the problem of cartoon + textures decomposition by designing a simple algorithm based on Split Bregman iterations to solve Meyer's model, resulting in a significant speed gain compared to Chambolle's nonlinear projectors.
In this paper, we design a very simple algorithm based on Split Bregman iterations to numerically solve the cartoon + textures decomposition model of Meyer. This results in a significant gain in speed compared to Chambolle's nonlinear projectors.