Sharp-It: A Multi-view to Multi-view Diffusion Model for 3D Synthesis and Manipulation
This work addresses the need for efficient and controllable high-quality 3D content creation for applications like synthesis and editing, representing an incremental improvement by combining 2D and 3D approaches.
The paper tackles the problem of generating high-quality 3D models by bridging the gap between direct 3D generation (low resolution) and multi-view image reconstruction (prone to artifacts), introducing Sharp-It, a multi-view to multi-view diffusion model that enriches geometric details and texture from low-quality inputs to produce high-quality 3D assets.
Advancements in text-to-image diffusion models have led to significant progress in fast 3D content creation. One common approach is to generate a set of multi-view images of an object, and then reconstruct it into a 3D model. However, this approach bypasses the use of a native 3D representation of the object and is hence prone to geometric artifacts and limited in controllability and manipulation capabilities. An alternative approach involves native 3D generative models that directly produce 3D representations. These models, however, are typically limited in their resolution, resulting in lower quality 3D objects. In this work, we bridge the quality gap between methods that directly generate 3D representations and ones that reconstruct 3D objects from multi-view images. We introduce a multi-view to multi-view diffusion model called Sharp-It, which takes a 3D consistent set of multi-view images rendered from a low-quality object and enriches its geometric details and texture. The diffusion model operates on the multi-view set in parallel, in the sense that it shares features across the generated views. A high-quality 3D model can then be reconstructed from the enriched multi-view set. By leveraging the advantages of both 2D and 3D approaches, our method offers an efficient and controllable method for high-quality 3D content creation. We demonstrate that Sharp-It enables various 3D applications, such as fast synthesis, editing, and controlled generation, while attaining high-quality assets.