CVDec 5, 2024

3D Part Segmentation via Geometric Aggregation of 2D Visual Features

arXiv:2412.04247v211 citationsh-index: 30Has CodeWACV
Originality Highly original
AI Analysis

It addresses the limitation of supervised models in open-set scenarios for 3D part segmentation, offering a scalable solution for real-world applications.

The paper tackles the problem of 3D part segmentation by proposing COPS, a model that blends 2D visual features with 3D geometry to identify object parts, achieving zero-shot state-of-the-art performance across five datasets.

Supervised 3D part segmentation models are tailored for a fixed set of objects and parts, limiting their transferability to open-set, real-world scenarios. Recent works have explored vision-language models (VLMs) as a promising alternative, using multi-view rendering and textual prompting to identify object parts. However, naively applying VLMs in this context introduces several drawbacks, such as the need for meticulous prompt engineering, and fails to leverage the 3D geometric structure of objects. To address these limitations, we propose COPS, a COmprehensive model for Parts Segmentation that blends the semantics extracted from visual concepts and 3D geometry to effectively identify object parts. COPS renders a point cloud from multiple viewpoints, extracts 2D features, projects them back to 3D, and uses a novel geometric-aware feature aggregation procedure to ensure spatial and semantic consistency. Finally, it clusters points into parts and labels them. We demonstrate that COPS is efficient, scalable, and achieves zero-shot state-of-the-art performance across five datasets, covering synthetic and real-world data, texture-less and coloured objects, as well as rigid and non-rigid shapes. The code is available at https://3d-cops.github.io.

Code Implementations1 repo
Foundations

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