CVLGDec 10, 2024

From an Image to a Scene: Learning to Imagine the World from a Million 360 Videos

arXiv:2412.07770v121 citationsh-index: 96
Originality Incremental advance
AI Analysis

This addresses the challenge of 3D scene understanding for computer vision and robotics by providing scalable multi-view data, though it builds incrementally on existing diffusion and dataset methods.

The paper tackles the problem of generating novel views of real-world scenes by introducing a large-scale 360 video dataset (360-1M) and training a diffusion-based model (Odin) on it, enabling free camera movement and improved performance on benchmarks like novel view synthesis and 3D reconstruction.

Three-dimensional (3D) understanding of objects and scenes play a key role in humans' ability to interact with the world and has been an active area of research in computer vision, graphics, and robotics. Large scale synthetic and object-centric 3D datasets have shown to be effective in training models that have 3D understanding of objects. However, applying a similar approach to real-world objects and scenes is difficult due to a lack of large-scale data. Videos are a potential source for real-world 3D data, but finding diverse yet corresponding views of the same content has shown to be difficult at scale. Furthermore, standard videos come with fixed viewpoints, determined at the time of capture. This restricts the ability to access scenes from a variety of more diverse and potentially useful perspectives. We argue that large scale 360 videos can address these limitations to provide: scalable corresponding frames from diverse views. In this paper, we introduce 360-1M, a 360 video dataset, and a process for efficiently finding corresponding frames from diverse viewpoints at scale. We train our diffusion-based model, Odin, on 360-1M. Empowered by the largest real-world, multi-view dataset to date, Odin is able to freely generate novel views of real-world scenes. Unlike previous methods, Odin can move the camera through the environment, enabling the model to infer the geometry and layout of the scene. Additionally, we show improved performance on standard novel view synthesis and 3D reconstruction benchmarks.

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