CVDec 12, 2024

OmniDrag: Enabling Motion Control for Omnidirectional Image-to-Video Generation

arXiv:2412.09623v16 citationsh-index: 17Int J Comput Vis
Originality Highly original
AI Analysis

This work enables more accurate and high-quality creation of immersive VR content, addressing a specific bottleneck in omnidirectional video generation.

The paper tackles the problem of generating controllable omnidirectional videos (ODVs) from images, addressing issues like spatial distortion and content inaccuracies in existing methods, and achieves significant superiority in both scene- and object-level motion control.

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with content inaccuracies and inconsistencies due to reliance solely on textual inputs. Although recent motion control techniques provide fine-grained control for video generation, directly applying these methods to ODVs often results in spatial distortion and unsatisfactory performance, especially with complex spherical motions. To tackle these challenges, we propose OmniDrag, the first approach enabling both scene- and object-level motion control for accurate, high-quality omnidirectional image-to-video generation. Building on pretrained video diffusion models, we introduce an omnidirectional control module, which is jointly fine-tuned with temporal attention layers to effectively handle complex spherical motion. In addition, we develop a novel spherical motion estimator that accurately extracts motion-control signals and allows users to perform drag-style ODV generation by simply drawing handle and target points. We also present a new dataset, named Move360, addressing the scarcity of ODV data with large scene and object motions. Experiments demonstrate the significant superiority of OmniDrag in achieving holistic scene-level and fine-grained object-level control for ODV generation. The project page is available at https://lwq20020127.github.io/OmniDrag.

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