CVLGDec 31, 2024

STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes

arXiv:2501.00602v141 citationsh-index: 32
Originality Highly original
AI Analysis

This addresses the challenge of efficient and generalizable dynamic scene reconstruction for applications like robotics and AR/VR, representing a novel method rather than an incremental improvement.

The paper tackles the problem of reconstructing dynamic outdoor scenes from sparse observations by introducing STORM, a data-driven Transformer model that infers dynamic 3D scene representations in a single forward pass, achieving improvements of +4.3 to 6.6 PSNR over per-scene optimization methods and reconstructing scenes in 200ms.

We present STORM, a spatio-temporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations. Existing dynamic reconstruction methods often rely on per-scene optimization, dense observations across space and time, and strong motion supervision, resulting in lengthy optimization times, limited generalization to novel views or scenes, and degenerated quality caused by noisy pseudo-labels for dynamics. To address these challenges, STORM leverages a data-driven Transformer architecture that directly infers dynamic 3D scene representations--parameterized by 3D Gaussians and their velocities--in a single forward pass. Our key design is to aggregate 3D Gaussians from all frames using self-supervised scene flows, transforming them to the target timestep to enable complete (i.e., "amodal") reconstructions from arbitrary viewpoints at any moment in time. As an emergent property, STORM automatically captures dynamic instances and generates high-quality masks using only reconstruction losses. Extensive experiments on public datasets show that STORM achieves precise dynamic scene reconstruction, surpassing state-of-the-art per-scene optimization methods (+4.3 to 6.6 PSNR) and existing feed-forward approaches (+2.1 to 4.7 PSNR) in dynamic regions. STORM reconstructs large-scale outdoor scenes in 200ms, supports real-time rendering, and outperforms competitors in scene flow estimation, improving 3D EPE by 0.422m and Acc5 by 28.02%. Beyond reconstruction, we showcase four additional applications of our model, illustrating the potential of self-supervised learning for broader dynamic scene understanding.

Code Implementations1 repo
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