CVJan 14, 2025

Make-A-Character 2: Animatable 3D Character Generation From a Single Image

arXiv:2501.07870v22 citationsh-index: 4
Originality Incremental advance
AI Analysis

This addresses the need for efficient 3D character creation in game development and digital human applications, building incrementally on prior work.

The paper tackles generating high-quality 3D characters from single portrait photos for games and digital humans, achieving the process in under 2 minutes and enabling real-time conversational animations.

This report introduces Make-A-Character 2, an advanced system for generating high-quality 3D characters from single portrait photographs, ideal for game development and digital human applications. Make-A-Character 2 builds upon its predecessor by incorporating several significant improvements for image-based head generation. We utilize the IC-Light method to correct non-ideal illumination in input photos and apply neural network-based color correction to harmonize skin tones between the photos and game engine renders. We also employ the Hierarchical Representation Network to capture high-frequency facial structures and conduct adaptive skeleton calibration for accurate and expressive facial animations. The entire image-to-3D-character generation process takes less than 2 minutes. Furthermore, we leverage transformer architecture to generate co-speech facial and gesture actions, enabling real-time conversation with the generated character. These technologies have been integrated into our conversational AI avatar products.

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