Efficient Compilation for Shuttling Trapped-Ion Machines via the Position Graph Architectural Abstraction

arXiv:2501.124709.910 citationsh-index: 13
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This work addresses the lack of efficient compilation strategies for trapped-ion quantum computers, which are critical for scalable quantum computation.

The paper introduces a position graph abstraction for trapped-ion quantum architectures and proposes scheduling algorithms (SHAPER and SHAW) that achieve 1.45x average speedup and up to 4x speedup over prior methods, while successfully compiling programs for architectures where previous algorithms fail.

With the growth of quantum platforms for gate-based quantum computation, compilation holds a crucial role in deciding the success of the implementation. While there has been rich research in compilation techniques for the superconducting-qubit regime. The trapped-ion architectures, currently leading in robust quantum computations for their reliable operations, still lack competitive compilation strategies. This work introduces a unifying hardware abstraction, the ``position graph'', representing various hardware architectures. With this abstraction, we model trapped-ion Quantum Charge-Coupled Device (QCCD) architectures, enabling high-quality, scalable compilation methods. Specifically, we propose scheduling algorithms called SHuttling-Aware PERmutative (SHAPER) and SHuttling-AWare (SHAW) heuristic searches to tackle the complex constraints and dynamics of trapped-ion machines, with the cooperation of state-of-the-art permutation-aware mapping. These approaches generate executable circuits and native instructions that respect the physical constraints of shuttling-based architectures. We evaluate proposed algorithms across theorized and real architectures using the position graph framework. For completeness, we also introduce a linear program of trapped-ion scheduling that yields the optimal schedules, enabling a direct comparison with our heuristics. Our algorithm can successfully compile programs for extreme architectures where priori algorithms fail. When the baseline does complete, our produced schedules are $1.45$ times faster on average, with best-case speedups up to $4$ times faster.

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