CLAIMMFeb 10, 2025

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping

arXiv:2502.07128v26 citationsh-index: 19Has CodeEMNLP
Originality Incremental advance
AI Analysis

This work addresses the problem of labor-intensive game prototyping for developers, though it is incremental in applying existing LLM techniques to a specific domain.

The paper tackled the challenge of automating card game prototyping by introducing a framework that uses LLMs to generate novel game variations, consistent code, and scalable gameplay AI, resulting in reduced human effort and lower barriers for developers.

The prototyping of computer games, particularly card games, requires extensive human effort in creative ideation and gameplay evaluation. Recent advances in Large Language Models (LLMs) offer opportunities to automate and streamline these processes. However, it remains challenging for LLMs to design novel game mechanics beyond existing databases, generate consistent gameplay environments, and develop scalable gameplay AI for large-scale evaluations. This paper addresses these challenges by introducing a comprehensive automated card game prototyping framework. The approach highlights a graph-based indexing method for generating novel game variations, an LLM-driven system for consistent game code generation validated by gameplay records, and a gameplay AI constructing method that uses an ensemble of LLM-generated heuristic functions optimized through self-play. These contributions aim to accelerate card game prototyping, reduce human labor, and lower barriers to entry for game developers. For code repo visit this http URL https://github.com/danruili/Cardiverse

Foundations

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