AIFeb 19, 2025

Fighter Jet Navigation and Combat using Deep Reinforcement Learning with Explainable AI

arXiv:2502.13373v1h-index: 19Has CodeICUAS
Originality Synthesis-oriented
AI Analysis

This work addresses autonomous decision-making in military simulations with explainability, but it is incremental as it applies existing DRL and XAI methods to a new domain-specific problem.

The paper tackled multi-objective navigation and combat tasks for a fighter jet using deep reinforcement learning in a simulation, achieving over 80% task completion rate. It incorporated explainable AI by analyzing action choices through counterfactual rewards to provide decision-making insights.

This paper presents the development of an Artificial Intelligence (AI) based fighter jet agent within a customized Pygame simulation environment, designed to solve multi-objective tasks via deep reinforcement learning (DRL). The jet's primary objectives include efficiently navigating the environment, reaching a target, and selectively engaging or evading an enemy. A reward function balances these goals while optimized hyperparameters enhance learning efficiency. Results show more than 80\% task completion rate, demonstrating effective decision-making. To enhance transparency, the jet's action choices are analyzed by comparing the rewards of the actual chosen action (factual action) with those of alternate actions (counterfactual actions), providing insights into the decision-making rationale. This study illustrates DRL's potential for multi-objective problem-solving with explainable AI. Project page is available at: \href{https://github.com/swatikar95/Autonomous-Fighter-Jet-Navigation-and-Combat}{Project GitHub Link}.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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