CVFeb 27, 2025

QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects

arXiv:2502.19769v14 citationsh-index: 6AAAI
Originality Highly original
AI Analysis

This work addresses the need for efficient, real-time performance in AR/VR hand-object interaction understanding, offering a novel method that balances speed and accuracy.

The paper tackles the problem of real-time 3D pose estimation for two hands and an object in AR/VR applications by proposing QORT-Former, a Transformer-based framework that achieves 53.5 FPS on an RTX 3090TI GPU and surpasses state-of-the-art accuracy on datasets like H2O (e.g., 27.2% improvement for objects) and FPHA.

Significant advancements have been achieved in the realm of understanding poses and interactions of two hands manipulating an object. The emergence of augmented reality (AR) and virtual reality (VR) technologies has heightened the demand for real-time performance in these applications. However, current state-of-the-art models often exhibit promising results at the expense of substantial computational overhead. In this paper, we present a query-optimized real-time Transformer (QORT-Former), the first Transformer-based real-time framework for 3D pose estimation of two hands and an object. We first limit the number of queries and decoders to meet the efficiency requirement. Given limited number of queries and decoders, we propose to optimize queries which are taken as input to the Transformer decoder, to secure better accuracy: (1) we propose to divide queries into three types (a left hand query, a right hand query and an object query) and enhance query features (2) by using the contact information between hands and an object and (3) by using three-step update of enhanced image and query features with respect to one another. With proposed methods, we achieved real-time pose estimation performance using just 108 queries and 1 decoder (53.5 FPS on an RTX 3090TI GPU). Surpassing state-of-the-art results on the H2O dataset by 17.6% (left hand), 22.8% (right hand), and 27.2% (object), as well as on the FPHA dataset by 5.3% (right hand) and 10.4% (object), our method excels in accuracy. Additionally, it sets the state-of-the-art in interaction recognition, maintaining real-time efficiency with an off-the-shelf action recognition module.

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