EVE: Towards End-to-End Video Subtitle Extraction with Vision-Language Models
This addresses the challenge of accurately extracting and timestamping subtitles in videos, which is important for improving video understanding in applications like short videos or movies, but it is incremental as it builds on existing vision-language models.
The paper tackles the problem of extracting subtitles from videos by proposing an end-to-end method called EVE, which outperforms existing tools and models on a new large dataset of 2.5M videos.
The advent of Large Vision-Language Models (LVLMs) has advanced the video-based tasks, such as video captioning and video understanding. Some previous research indicates that taking texts in videos as input can further improve the performance of video understanding. As a type of indispensable information in short videos or movies, subtitles can assist LVLMs to better understand videos. Most existing methods for video subtitle extraction are based on a multi-stage framework, handling each frame independently. They can hardly exploit the temporal information of videos. Although some LVLMs exhibit the robust OCR capability, predicting accurate timestamps for subtitle texts is still challenging. In this paper, we propose an End-to-end Video Subtitle Extraction method, called EVE, which consists of three modules: a vision encoder, an adapter module, and a large language model. To effectively compress the visual tokens from the vision encoder, we propose a novel adapter InterleavedVT to interleave two modalities. It contains a visual compressor and a textual region compressor. The proposed InterleavedVT exploits both the merits of average pooling and Q-Former in token compression. Taking the temporal information of videos into account, we introduce a sliding-window mechanism in the textual region compressor. To benchmark the video subtitle extraction task, we propose a large dataset ViSa including 2.5M videos. Extensive experiments on ViSa demonstrate that the proposed EVE can outperform existing open-sourced tools and LVLMs.