CVAIIVMar 20, 2025

Unleashing Vecset Diffusion Model for Fast Shape Generation

arXiv:2503.16302v221 citationsh-index: 10Has Code
Originality Incremental advance
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This work addresses the speed bottleneck in 3D shape generation for applications requiring rapid prototyping or real-time use, representing an incremental improvement over existing methods.

The paper tackles the problem of slow 3D shape generation in Vecset Diffusion Models by introducing FlashVDM, which accelerates both VAE decoding and diffusion sampling, resulting in a 45x faster reconstruction and 32x faster generation while maintaining comparable performance to state-of-the-art methods.

3D shape generation has greatly flourished through the development of so-called "native" 3D diffusion, particularly through the Vecset Diffusion Model (VDM). While recent advancements have shown promising results in generating high-resolution 3D shapes, VDM still struggles with high-speed generation. Challenges exist because of difficulties not only in accelerating diffusion sampling but also VAE decoding in VDM, areas under-explored in previous works. To address these challenges, we present FlashVDM, a systematic framework for accelerating both VAE and DiT in VDM. For DiT, FlashVDM enables flexible diffusion sampling with as few as 5 inference steps and comparable quality, which is made possible by stabilizing consistency distillation with our newly introduced Progressive Flow Distillation. For VAE, we introduce a lightning vecset decoder equipped with Adaptive KV Selection, Hierarchical Volume Decoding, and Efficient Network Design. By exploiting the locality of the vecset and the sparsity of shape surface in the volume, our decoder drastically lowers FLOPs, minimizing the overall decoding overhead. We apply FlashVDM to Hunyuan3D-2 to obtain Hunyuan3D-2 Turbo. Through systematic evaluation, we show that our model significantly outperforms existing fast 3D generation methods, achieving comparable performance to the state-of-the-art while reducing inference time by over 45x for reconstruction and 32x for generation. Code and models are available at https://github.com/Tencent/FlashVDM.

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