CVMar 20, 2025

SV4D 2.0: Enhancing Spatio-Temporal Consistency in Multi-View Video Diffusion for High-Quality 4D Generation

arXiv:2503.16396v345 citationsh-index: 33
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This work addresses the challenge of producing realistic and consistent 4D content for applications in computer graphics and virtual reality, representing an incremental advancement over prior methods.

The paper tackles the problem of generating high-quality dynamic 3D assets from multi-view videos by improving spatio-temporal consistency, resulting in significant gains such as a 44% reduction in 4D inconsistency and 14% better detail compared to its predecessor.

We present Stable Video 4D 2.0 (SV4D 2.0), a multi-view video diffusion model for dynamic 3D asset generation. Compared to its predecessor SV4D, SV4D 2.0 is more robust to occlusions and large motion, generalizes better to real-world videos, and produces higher-quality outputs in terms of detail sharpness and spatio-temporal consistency. We achieve this by introducing key improvements in multiple aspects: 1) network architecture: eliminating the dependency of reference multi-views and designing blending mechanism for 3D and frame attention, 2) data: enhancing quality and quantity of training data, 3) training strategy: adopting progressive 3D-4D training for better generalization, and 4) 4D optimization: handling 3D inconsistency and large motion via 2-stage refinement and progressive frame sampling. Extensive experiments demonstrate significant performance gain by SV4D 2.0 both visually and quantitatively, achieving better detail (-14\% LPIPS) and 4D consistency (-44\% FV4D) in novel-view video synthesis and 4D optimization (-12\% LPIPS and -24\% FV4D) compared to SV4D. Project page: https://sv4d20.github.io.

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