GEO-PHLGMar 31, 2025

Controlled Latent Diffusion Models for 3D Porous Media Reconstruction

arXiv:2503.24083v36 citationsh-index: 1Comput Geosci
Originality Highly original
AI Analysis

This work addresses a fundamental problem in geoscience for digital rock physics applications, offering a new state-of-the-art method.

The paper tackles the challenge of 3D digital reconstruction of porous media by introducing a latent diffusion model framework that reduces dimensionality and enables controlled sampling based on porosity, achieving better generation quality and larger volume reconstruction (256-cube voxels) with reduced computational requirements.

Note: The final version of this article was published in Computers and Geosciences, Volume 206, January 2026, 106038. DOI: 10.1016/j.cageo.2025.106038. Readers should refer to the published version for the most up-to-date content. Three-dimensional digital reconstruction of porous media presents a fundamental challenge in geoscience, requiring simultaneous resolution of fine-scale pore structures while capturing representative elementary volumes. We introduce a computational framework that addresses this challenge through latent diffusion models operating within the EDM framework. Our approach reduces dimensionality via a custom variational autoencoder trained in binary geological volumes, improving efficiency and also enabling the generation of larger volumes than previously possible with diffusion models. A key innovation is our controlled unconditional sampling methodology, which enhances distribution coverage by first sampling target statistics from their empirical distributions, then generating samples conditioned on these values. Extensive testing on four distinct rock types demonstrates that conditioning on porosity - a readily computable statistic - is sufficient to ensure a consistent representation of multiple complex properties, including permeability, two-point correlation functions, and pore size distributions. The framework achieves better generation quality than pixel-space diffusion while enabling significantly larger volume reconstruction (256-cube voxels) with substantially reduced computational requirements, establishing a new state-of-the-art for digital rock physics applications.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes