CVApr 14, 2025

Relative Illumination Fields: Learning Medium and Light Independent Underwater Scenes

arXiv:2504.10024v12 citationsh-index: 10
Originality Incremental advance
AI Analysis

This addresses the problem of underwater scene reconstruction for robotics in deep, poorly-lit environments, representing an incremental advance over existing homogeneous illumination methods.

The paper tackles the problem of constructing consistent Neural Radiance Fields in underwater scenes with uneven, dynamic illumination, proposing a method that combines an illumination field attached to the camera with a volumetric medium representation. Results demonstrate effectiveness and flexibility in handling such challenging environments.

We address the challenge of constructing a consistent and photorealistic Neural Radiance Field in inhomogeneously illuminated, scattering environments with unknown, co-moving light sources. While most existing works on underwater scene representation focus on a static homogeneous illumination, limited attention has been paid to scenarios such as when a robot explores water deeper than a few tens of meters, where sunlight becomes insufficient. To address this, we propose a novel illumination field locally attached to the camera, enabling the capture of uneven lighting effects within the viewing frustum. We combine this with a volumetric medium representation to an overall method that effectively handles interaction between dynamic illumination field and static scattering medium. Evaluation results demonstrate the effectiveness and flexibility of our approach.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes