CRAIApr 16, 2025

On the Feasibility of Using MultiModal LLMs to Execute AR Social Engineering Attacks

arXiv:2504.13209v14 citationsh-index: 2
Originality Incremental advance
AI Analysis

This work addresses a new attack surface for social engineering in AR-LLM integration, providing proof-of-concept for next-generation threats, but it is incremental as it builds on existing technologies.

The paper tackles the problem of social engineering attacks using augmented reality (AR) and multimodal large language models (LLMs), showing that their proposed SEAR framework is highly effective, with 93.3% of participants susceptible to email phishing and 85% willing to accept an attacker's call after interaction.

Augmented Reality (AR) and Multimodal Large Language Models (LLMs) are rapidly evolving, providing unprecedented capabilities for human-computer interaction. However, their integration introduces a new attack surface for social engineering. In this paper, we systematically investigate the feasibility of orchestrating AR-driven Social Engineering attacks using Multimodal LLM for the first time, via our proposed SEAR framework, which operates through three key phases: (1) AR-based social context synthesis, which fuses Multimodal inputs (visual, auditory and environmental cues); (2) role-based Multimodal RAG (Retrieval-Augmented Generation), which dynamically retrieves and integrates contextual data while preserving character differentiation; and (3) ReInteract social engineering agents, which execute adaptive multiphase attack strategies through inference interaction loops. To verify SEAR, we conducted an IRB-approved study with 60 participants in three experimental configurations (unassisted, AR+LLM, and full SEAR pipeline) compiling a new dataset of 180 annotated conversations in simulated social scenarios. Our results show that SEAR is highly effective at eliciting high-risk behaviors (e.g., 93.3% of participants susceptible to email phishing). The framework was particularly effective in building trust, with 85% of targets willing to accept an attacker's call after an interaction. Also, we identified notable limitations such as ``occasionally artificial'' due to perceived authenticity gaps. This work provides proof-of-concept for AR-LLM driven social engineering attacks and insights for developing defensive countermeasures against next-generation augmented reality threats.

Foundations

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