CVAIApr 28, 2025

Point2Quad: Generating Quad Meshes from Point Clouds via Face Prediction

arXiv:2504.19545v15 citationsh-index: 5IEEE transactions on circuits and systems for video technology (Print)
Originality Highly original
AI Analysis

This addresses a domain-specific problem in geometric modeling and computational mechanics, offering a novel approach for quad mesh generation.

The paper tackles the problem of generating quad meshes from point clouds, presenting Point2Quad as the first learning-based method that achieves effective results on both clear and noisy data compared to baseline methods.

Quad meshes are essential in geometric modeling and computational mechanics. Although learning-based methods for triangle mesh demonstrate considerable advancements, quad mesh generation remains less explored due to the challenge of ensuring coplanarity, convexity, and quad-only meshes. In this paper, we present Point2Quad, the first learning-based method for quad-only mesh generation from point clouds. The key idea is learning to identify quad mesh with fused pointwise and facewise features. Specifically, Point2Quad begins with a k-NN-based candidate generation considering the coplanarity and squareness. Then, two encoders are followed to extract geometric and topological features that address the challenge of quad-related constraints, especially by combining in-depth quadrilaterals-specific characteristics. Subsequently, the extracted features are fused to train the classifier with a designed compound loss. The final results are derived after the refinement by a quad-specific post-processing. Extensive experiments on both clear and noise data demonstrate the effectiveness and superiority of Point2Quad, compared to baseline methods under comprehensive metrics.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes