CVMay 2, 2025

Deterministic-to-Stochastic Diverse Latent Feature Mapping for Human Motion Synthesis

arXiv:2505.00998v13 citationsh-index: 6CVPR
Originality Incremental advance
AI Analysis

This work addresses training instability in human motion synthesis for computer animation, representing an incremental improvement over existing methods.

The paper tackles the problem of unstable training in score-based generative models for human motion synthesis by proposing a two-stage method that enhances diversity and accuracy, achieving state-of-the-art results.

Human motion synthesis aims to generate plausible human motion sequences, which has raised widespread attention in computer animation. Recent score-based generative models (SGMs) have demonstrated impressive results on this task. However, their training process involves complex curvature trajectories, leading to unstable training process. In this paper, we propose a Deterministic-to-Stochastic Diverse Latent Feature Mapping (DSDFM) method for human motion synthesis. DSDFM consists of two stages. The first human motion reconstruction stage aims to learn the latent space distribution of human motions. The second diverse motion generation stage aims to build connections between the Gaussian distribution and the latent space distribution of human motions, thereby enhancing the diversity and accuracy of the generated human motions. This stage is achieved by the designed deterministic feature mapping procedure with DerODE and stochastic diverse output generation procedure with DivSDE.DSDFM is easy to train compared to previous SGMs-based methods and can enhance diversity without introducing additional training parameters.Through qualitative and quantitative experiments, DSDFM achieves state-of-the-art results surpassing the latest methods, validating its superiority in human motion synthesis.

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