CVAIROMay 8, 2025

PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes

arXiv:2505.05288v25 citationsh-index: 12
Originality Incremental advance
AI Analysis

This work addresses a new problem in 3D scene understanding for AI and robotics, but it is incremental as it establishes initial benchmarks and baselines rather than achieving state-of-the-art results.

The paper tackles the novel task of language-guided object placement in real 3D scenes, where a model must find valid placements for 3D assets based on textual prompts, and introduces a new benchmark, dataset, and baseline method to address its challenges of ambiguity and geometric reasoning.

We introduce the novel task of Language-Guided Object Placement in Real 3D Scenes. Our model is given a 3D scene's point cloud, a 3D asset, and a textual prompt broadly describing where the 3D asset should be placed. The task here is to find a valid placement for the 3D asset that respects the prompt. Compared with other language-guided localization tasks in 3D scenes such as grounding, this task has specific challenges: it is ambiguous because it has multiple valid solutions, and it requires reasoning about 3D geometric relationships and free space. We inaugurate this task by proposing a new benchmark and evaluation protocol. We also introduce a new dataset for training 3D LLMs on this task, as well as the first method to serve as a non-trivial baseline. We believe that this challenging task and our new benchmark could become part of the suite of benchmarks used to evaluate and compare generalist 3D LLM models.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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